Conquering Your To-Do List

Long to-do lists are guilt trips. The longer the list of unfinished items, the worse you feel about it. And at a certain point, you just stop looking at it because it makes you feel bad. Then you stress out and the whole thing turns into a big mess.     – Jason Fried, Rework

Lists and I have a love-hate relationship. I love to make them and I hate to get them done.

Before you write me off as a lazy sloth who never gets anything done, a little explanation. I live by my calendar – the one that resides on my laptop and magically updates itself on my mobile phone. All my work: regular daily duties, special projects (broken down by item), future projects, projects under development, projects that are just a few words – they are all on my calendar. That kind of list gets done.

It’s the other kind I’m talking about.

It’s possible to think of a calendar as a list, but I see lists in a different way. Lists are the different colored Post-It notes affixed to various surfaces of my workspace. They are the legal pads with a line – or a page – of notes about something I’m thinking about or working on. The very important lists are those that have made it to journal stage – a protracted, in-depth series of thoughts, actions, and ideas bound between two pieces of cardboard.

No matter what you call them, I suppose they are all lists of some sort.

With all these lists occupying space, it’s easy to fall into the trap described by Jason Fried above. His solution?

Whenever you can, divide problems into smaller and smaller pieces until you’re able to deal with them completely and quickly. Simply rearranging your tasks this way can have an amazing impact on your productivity and motivation.

Now we’re on to something! Instead of a list with 100 items on it, I can have 10 lists of 10 items each. The intent is that you can quickly move through the list and then toss it when it’s done.

Fried acknowledges that you still have the same amount of stuff left to do. But the smaller picture of a list with 10 items gives you satisfaction, motivation, and progress.

And that gives you a Done list.

Isn’t that your goal?

inspired by and adapted from Rework, by Jason Fried and David Heinemeier Hansson

Rework

Brevity

When it comes to effective communication, small beats large; short beats long; and plain beats complex. Sometimes, visual beats them all.

The quote above, from Dr. Frank Luntz in his book Words that Work, is an appropriate challenge for every leader. Good leaders communicate. They may use the written word, they may use the spoken word, they may use only visuals and no words, but good leaders communicate.

How are you doing in your communication? Are your words simple, to the point, and memorable? Are your words consistent with your actions? Can the reader or listener visualize your intent?

Or, are no words at all the best path to take? We live in a society almost overwhelmed by the visual image – and we ask for more! Sometimes, a visual image is the best “word” we can use.

Communication – written, spoken, or visual – is just a tool you as a leader have at your disposal. But what a powerful tool!

Communicate with passion, purpose, and persuasiveness in all your communications – and you will be well along the path to becoming a great leader.

inspired by, and adapted from, Words That Work, by Frank Luntz

Words that Work

Think Urgency, Not Panic

Note: During the current “stay-at-home” mandates and other restrictions in place across the country, I am diving back into 11 years of posts, articles, and reviews across my different websites to bring back timely information for today.


 

Due to family genetics plus a serious passion for chocolate, I have to be concerned about my cholesterol. One of the first things I learned was that there was “good” and “bad” cholesterol, and that to be healthier, I needed to increase the good and decrease the bad.

According to noted leadership guru John Kotter, there are also two kinds of urgency – and like cholesterol, one is good and one is bad. The good kind is characterized by constant scrutiny of external promise and peril. It involves relentless focus on doing only those things that drive your organization forward, and doing them right now, if not sooner. The bad kind, which has been on everyone’s mind for months now, is panic-driven and characterized by frantic activity which generates a lot of heat and motion but no substance.

Interviewed in an Inc. magazine article, and recalling sections of his book A Sense of Urgency, Kotter thinks that most of what we see now is a lot of people running around trying to come up with solutions. Calling that “ineffectual at best,” he feels this type of activity is driven by a fear of losing. Want to change that? Develop a gut-level determination to win and to make absolutely sure that you and your leaders do something every single day to keep pushing your goal forward. That, Kotter says, is true urgency.

What about ChurchWorld? What do you see when you look around? Frenetic activity? Totally exhausted leaders, working long hours trying to keep ministry efforts going? Difficulty in scheduling meetings to work things out? Check this thought out: true urgency will cause people to leave plenty of white space on their calendars, because they recognize the important stuff – the stuff they need to deal with immediately – is going to happen, most times unplanned.

That’s exponentially true in the ministry world. Interruptions and people in crisis are our ministry, and only if you have margin in your life can you deal effectively and with Christ-like love.

Don’t panic – but lead with urgency.

True urgent leadership doesn’t drain people, but energizes them. It makes them feel excited to be a part of an organization that is moving forward with purpose, even audacity, in times like these. Now that’s a group I want to be a part of!

inspired by, and adapted from, A Sense of Urgency, by John Kotter

A Sense of Urgency

Why Be Ordinary?

The first step to becoming extraordinary is simply to stop being ordinary.

Here are five suggestions to help you:

  • Avidly collect firsthand experiences– Sherlock Holmes’ greatest claim to fame was his power of observation. Make the effort to observe and understand the nuances of what is going on in your organization. Just one among many leaders? You are still the only “you”, and you know your experiences better than anyone else. Get out from behind your desk, and know what’s happening out there. First-hand observations are critically important-make it a part of your regular routine to gather them.
  • Have a “beginner’s mind” – set aside what you know and be open to looking at things with a fresh perspective. You have extensive education and experience, you may understand tradition, you probably have preconceived notions about things. Don’t forget the importance of starting with a blank page when confronted with new opportunity.
  • Keep an “idea wallet” so you don’t lose momentary insights– anthropologists carry a notebook and camera to record their discoveries. Try recording ideas in real-time – make use of current technologies like your mobile phone with camera, or do it the old-fashioned way with a journal or index card. When you see or hear something interesting, record it for later development and exploration with your team.
  • Become a proactive “idea-broker” and practice continuous cross-pollination– Develop solid, trusted relationships across departments and lines in your organization so that you can understand and apply the lessons you learn in one context to another. Combine learning and collaboration so that you become a conduit for fresh ideas for your team.
  • Embrace the power of storytelling – telling a story has an emotional appeal that transcends the raw data we often collect. Listen to your team. Encourage them to listen to those they come into contact with. Let the stories that come out of those conversations become the vehicles for communicating your message. It will be powerful, memorable, and uniquely yours.

Stop being ordinary TODAY. Reject routine and set yourself and your team on a course to becoming extraordinary.

The world will notice.

inspired by and adapted from The Big Moo, edited by Seth Godin

The Big Moo

What Are People Saying to Each Other – About YOU?

Satisfied customers tell three friends…angry customers tell 3,000.

The title of the book by Pete Blackshaw captured my attention and I wondered: Is this true for churches as well?

Blackshaw’s work documents how the balance of power for today’s businesses has shifted – the consumer is now in control. In the world of Consumer Generated Media (CGM) via Instagram, blogs, YouTube, social networking sites, etc. a single disgruntled customer can broadcast his opinion to millions and derail a company or undermine a global brand. Companies can’t ignore CGM, and have nowhere to hide. According to Blackshaw, the only response is creating 100 percent credibility by establishing:

  • Trust
  • Authenticity
  • Transparency
  • Active Listening
  • Responsiveness
  • Positive Affirmation

I know this is a business book, but the more I get into it, the more I find application for churches. Here are a few questions I have:

  • Are churches impacted by consumer-to-consumer communication?
  • Do churches have reason to be concerned about what people are “saying” about them?
  • How can churches find out if CGM is going on?
  • How can churches make positive use of CGM?

What do you think? What can you add to the conversation?

 

The Geometry of Choice

Take a look at almost any decision-making reference in a book or magazine and what do you see? Most likely a matrix with one desirable feature across the top and another down the side. Conventional wisdom says you read the matrix in straight lines – you have to choose which feature you’re going to favor.

What if you chose both?

I first came across this idea in Jim Collins’ classic book “Good to Great.” Since then, many writers have used the phrase “both/and” to refer to decision-making that references both issues in a choice. Alan Webber, writing in “Rules of Thumb” states it this way:

We’ve moved from an either/or past to a both/and future.

One of the skills that defines an entrepreneur and an innovator is the capacity to generate new lines of sight. That mean looking at problems along a new dimension. It means rejecting old either/or choices and finding new both/and combinations.

It’s like the game of chess. Most of the plays involve moving pieces forward or backward or sideways. But the bishop? It’s a game changer because it moves on the diagonal. Now you have the ability to move across and up on the board at the same time. You have changed the geometry of choice with one move.

How are you going to put into practice the skill of making “both/and” decisions in your organization today?

The Guiding Principles of Guest Experience, Part 3: Design

How do you build great Guest Experiences?

Great [Guest] Experiences are consistent, captivating, and memorable by design. To achieve this, organizations must seize and retain their Guests’ complete attention by deliberately planning a defined Guest Experience that stimulates Guest senses and deeply engages them emotionally. – Colin Shaw, Revolutionize Your Customer Experience  (modified)

It is relatively easy for a church to provide a great Guest Experience occasionally.  But in order to create a WOW! Guest Experience, it is vital that you do this every time.

The only way to achieve a consistently great Guest Experience is if the experiences are designed.

To design something means that it is deliberate, not an accident or luck. Deliberate is a strong, proactive word. Stop and ask yourself these questions:

  • Is my Guest Experience process deliberate?
  • Did I deliberately set out to create and deliver a WOW! Guest Experience?
  • Is the outcome of the Guest Experience one that I have proactively designed?

From my observation and research in churches of all sizes across the country, in most cases the Guest Experience is not deliberate – it is something that just happens.

If you will reread Colin Shaw’s definition above, you should be able to answer the following questions about your church’s Guest Experiences.

What is the Guest Experience I am trying to deliver? Do you know? Does your team know? If I came onto your campus and asked your team “What is the Guest Experience you are trying to deliver every weekend?” would they be able to tell me? Would I get a consistent answer? Since emotions account for over half of a Guest Experience, a necessary follow-up questions is:

What are the emotions you are trying to evoke? Without considering what emotions you are trying to evoke, your Guest Experience can’t be deliberate.  According to a study done by an Australian consumer psychologist, emotions range from the top end (people are appreciated, happy, contented, delighted, and valued) to a middle range (people are indifferent or emotionless) to the bottom (people are disappointed, frustrated, neglected, annoyed, or insulted). If you are going to evoke top-level emotions, then a third question comes next:

What senses are you going to use to evoke these emotions and how are your going to do this? Human beings take in information through their 5 senses: sight, sound, taste, touch, and smell. In our daily lives we use our senses to gather data about he world around us. If a Guest Experience is about the senses that are being stimulated, creating a Great Guest Experience means we define how and when to engage these senses and create a deliberate sensory impact and memory.

Creating a Guest Experience that is defined, deliberate, and designed is a key to delivering a WOW! Guest Experience every time.

 

This post is part of a journey translating Customer Experience learnings in the corporate world to Guest Experience in ChurchWorld. Material in today’s post was inspired by and adapted from Revolutionize Your Customer Experience by Colin Shaw, founder of Beyond Philosophy.

Revolutionize Your Customer Experience

The Guiding Principles of Guest Experiences, Part 2: Purpose

What is the purpose of Guest Experiences?

While researching Customer Experience best practices a few months ago, I came across Beyond Philosophy, a company that helps organizations create deliberate, emotionally engaging customer experiences that drive value, reduce costs, and build competitive advantage. Based in London with an office in Atlanta, Beyond Philosophy specializes in strategic consultancy services, custom research, training and education.

Steven Walden, Senior Head of Research and Consulting, was kind enough to engage me in a conversation via email and phone when I contacted the firm about my work in translating corporate Customer Experiences to ChurchWorld Guest Services.

According to Beyond Philosophy, there are 3 guiding principles of Customer Experience. I looked at the first one yesterday; today it’s time to look at the purpose of Customer Experience:

  1. Create an interaction between an organization and an individual.
  2. Conduct a transaction between an organization and an individual.
  3. Create a desire for future interactions and transactions.
  4. Create value.
  5. Create advocates.

Translation for ChurchWorld

As referenced in yesterday’s post and the Guest Experience definition, the first purpose of Guest Experience is to create an interaction. This means there is communication between the organization and the individual. Ideally, this interaction moves on to conducting a transaction. In the case of ChurchWorld, this is not a transaction involving money, but one of time and potential life change. At the same time, the organization should be looking to create a desire within Guests for future interactions and transactions. Guests will only come back if they perceive value in the interaction. Also, the organization has to see value in this interaction for it to continue to offer it. Finally, the Guest Experience should be such that the individual wants to tell others how great it was. This can happen over a few hours, days, or possibly weeks.

Putting this all together, ideally, this is what you want Guests to say when they are talking with their friends:

It was awesome! The church was easy to find following the directions on their website. Everyone made me feel welcome without being in my face, my children loved their time in their group, and the worship experience was amazing. There’s something special happening there, and I’ve got to go back again! Would you want to come with me?

In a nutshell, this is the purpose of a Guest Experience as translated from the ideas and concepts of Beyond Philosophy’s work in the arena of Customer Experience.

The first Guiding Principle deconstructed Guest Experiences by looking at a definition in detail. The second principle examined the purposes of Guest Experiences. Tomorrow, it’s time to reconstruct your Guest Experience.

 

This post is part of a journey translating Customer Experience learnings in the corporate world to Guest Experience in ChurchWorld. Material in today’s post was inspired by and adapted from Revolutionize Your Customer Experience by Colin Shaw.

Revolutionize Your Customer Experience

The Guiding Principles of Guest Experiences, Part 1: Definition

What is a Guest Experience?

A Guest Experience is an interaction between an organization and a Guest. It is a blend of an organization’s physical performance, the senses stimulated, and emotions evoked, each intuitively measured against Guest expectations across all memorable moments of contact.    – Beyond Philosophy (modified)

Let’s break this definition down:

Interaction – when an interaction takes place, you are communicating. The interaction can be a split second, as when a Guest is looking at your website or print materials. It can also span a period of weeks, as the Guest continues to explore your organization at increasingly deeper levels. In an interaction, you are trying to attract attention and convey a message, hoping to receive a message in return and process it. The longer you hold your Guest’s attention, the more likely your message will get across.

Guest – an individual who is experiencing your organization for the first time, or at least is still very uncertain about moving any deeper with you. Taken to the next level, a Guest can also be an existing individual who is in your circle of influence, but not committed to become a part of the organization.

Blend – a Guest Experience is not just the physical, or just the emotional, or just the senses; it is all of these blended together.

Physical Performance – factors such as location, facilities, phone calls, digital experiences, quality of services provided, etc. While a business might consider this the end of their experience, for the church this is just the beginning; emotions and senses play a huge part in delivering Guest Experiences

Senses – human beings take in information by or senses: sight, sound, taste, touch, and smell.  In our day-to-day existence we use our senses to gather data about the world around us. Therefore, a Guest Experience is about the senses that are being stimulated. Organizations, to a large extent, can control what senses to stimulate, and this is the goal: to define how and when to deploy senses in your Guest Experience.

Emotions – the combination of physical aspects, the data received by your senses, and your expectations all contribute to evoke emotions.  Forward-thinking organizations understand more than half the Guest Experience is about evoking emotions, and then plan how to evoke specific emotions.

Expectations – when you wrap all the preceding together, your Guest develops expectations. Their perception is reality, framed by the past and hoped for the future. Everything feeds our expectations, which are constantly being updated or confirmed.

Intuitively – these expectations are measured intuitively; they are within your Guest. One person’s shyness is another person’s exuberance.  My definition of “loud” is probably different from yours. We all have personal measurement yardsticks within us.

Across all moments of contact – your guest can (and will ) touch your organization in many ways before they physically present themselves at your place. Through the web, direct mail or other print information, talking to a neighbor, etc. All of these are moments of contact that are Guest Experiences in their own right while together making up a complete Guest Experience.

As you see, there is a great deal behind the simple question, “What is a Guest Experience?”

Understanding more about what a Guest Experience is begs the next question:

Why bother?

I thought you’d never ask…

Tomorrow: Purpose

This post is part of a journey translating Customer Experience learnings in the corporate world to Guest Experience in ChurchWorld. Material in today’s post was inspired by and adapted from Revolutionize Your Customer Experience by Colin Shaw.

Revolutionize Your Customer Experience

What is the Foundation of Design Thinking?

It’s the willing and even enthusiastic acceptance of competing constraints.

The first stage of the design process is often about discovering which constraints are important and establishing a framework for evaluating them. Constraints can best be visualized in terms of three overlapping criteria for successful ideas:

  • Feasibility – what is functionally possible within the foreseeable future
  • Viability – what is likely to become part of a sustainable business model
  • Desirability – what makes sense to people and for people

A competent designer will resolve each of these three constraints, but a design thinker will bring them into a harmonious balance.

This pursuit of peaceful coexistence does not imply that all constraints are created equal; a given project may be disproportionately by technology, budget, or a mix of human factors. Different types of organizations may push one or another of them to the forefront. Nor is it a simple linear process. Design teams will cycle back through all three considerations throughout the life of a project, but the emphasis is on fundamental human needs – as distinct from fleeting or artificially manipulated desires.

That’s what drives design thinking to depart from the status quo.

Questions for ChurchWorld leaders:

  1. What are the constraints facing you today?
  2. Can you classify them into the 3 categories listed above?
  3. How will you balance them?

inspired by and adapted from Change by Design, by Tim Brown

Change by Design